![]() ![]() 'A' for all voxels with the same colour.Hold ALT SHIFT to remove from current selection. Region select: Selects voxels that are connected to and have the same colour as the one that is clicked. 'Rect' for screen rect selection \(2D rectangle\)ģ.Box select ('N' key): selects a rectangular area. Move (CTRL left mouse button): moves the selection. Paint (key 'G'): changes a voxel's colourġ. Box mode ('B' key): for drawing rectanglesġ. Face mode ('F' key): affects the entire face 6. Voxel mode ('V' key): for freeform drawing 5. Center mode ('C' key): for drawing circles 3. Line mode ('L' key): for drawing lines 2. Grid (key CMD G) Edge (key CMD E) Frame (key CMD F) Ground (key CMD R) Shadow (key CMD W) Background (key CMD B) (See View)ġ. Shrink: reduces the size of the volume to the size of the model Shell: removes all voxels except the ones which are on the outside of the model Inner: Fill (key I): paints all voxels (even those which are not selected). Undo (key CMD Z) Redo (key SHIFT CMD Z) Full (key U): fills the entire volume with voxels. New (key CMD N) Duplicate (key SHIFT CMD N) Save (key CMD N) Save As (key SHIFT CMD S) Open (key CMD O) Import (key SHIFT CMD O) Screenshot Bake Export Trash Toggles automatic resetting of camera.Ībout: version number and credits Quit (key CMD Q) Camera ruler: allows rotation of the camera in 5 degree increments. Projection (Perspective / Free / Orthogonal / Isometric) 2. Switch between Hue / Saturation / Value and Red / Green / Blue colour picker mode 8. Hue / Saturation / Value sliders (or Red / Green / Blue sliders) 7. To create a gradient, click the first swatch, thenĬTRL ALT SHIFT drag towards the second swatch 5. Open model / Import model / Move model to trash 5. Save / Save as / New Model / Duplicate model 3. Switches between Model list and Model list for pattern brush 2. Navigation Zoom in: mouse wheel or 'W' key Zoom out: mouse wheel or 'S' key Rotate camera: right mouse button or left mouse button 'M' key Rotate camera left: 'A' key Rotate camera right: 'D' key Rotate camera down: 'Q' key Rotate camera up: 'E' keyġ. Undo (key CTRL Z) / redo (key CTRL Y or CTRL SHIFT Z) 10. Fit model size: reduces the volume size to the model size 9. To show/hide a subpanel click its triangle.ġ. See Camera settings To hide a panel click its name bar. Switches between Modelling mode and Rendering mode 3. Double click the MagicaVoxel application to begin.ġ. Move the folder the the 'Applications' folder. Voxel A voxel is one cube in a three-dimensional grid of cubes. Introduction MagicaVoxel MagicaVoxel is a free editor and renderer for voxel based models and images. Websites MagicaVoxel website: MagicaVoxel Github page: This manual: License The software is released under ? The text and images from this manual can be used under the Creative Commons Zero (CC0) public domain license. MagicaVoxel User Reference Manual Draft user reference manual for MagicaVoxel 0.98.2 Table of Contents MagicaVoxel User Reference Manual
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